We Didn't See Anything
A downloadable game
View the entire Sketchbook on our website: www.FableWyre.com
A Horror Story Told Three Different Ways
What if you hit something on the road? What if it was already dead? What if you knew them?
We Didn’t See Anything is a horror story told in three fractured timelines. Each playthrough begins the same way—four friends, a long drive home, a shape in the road—and then the truth splits.
This is not a whodunit. This is a question that won’t leave you alone.
Choose from three complete Truth Tracks:
- Already Dead – The body was there before you swerved. Or that’s what you’ve decided to believe.
- Not a Stranger – You knew the victim. But you weren’t the only one keeping secrets.
- The Ones Who Stayed – You left her behind. Now she’s not just dead. She’s waiting.
Built for deep roleplay, emotional unease, and moral ambiguity, this sketchbook edition contains all three narrative branches, full GM performance guidance, and a cinematic script format that rewards players who take their time.
There are no monsters. There’s no villain. There’s just the silence that follows a terrible choice—and the story you tell to survive it.
Sketchbook Edition
This release is part of the FableWyre Sketchbook Series—a curated collection of narrative-first RPGs in development. You're not just playing a game. You're stepping into the earliest stages of something deeper. Your experience helps shape what it becomes.
Status | Released |
Category | Physical game |
Author | FableWyre |
Purchase
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Development log
- We Didn't See Anything57 days ago
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